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Mutations: Difference between revisions

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== Overview ==
<div class="hw-archive-banner hw-archive-banner--mutations">
<div class="hw-record-code">ALTERATION ARCHIVE · MUTATION INDEX</div>
<div class="hw-record-name">Mutations</div>
<div class="hw-record-summary">A centralized archive of mutation tiers, value multipliers, display colors, and resolution priority.</div>
<div class="hw-archive-stats"><span>{{#cargo_query:tables=Mutations|fields=COUNT(*)=Count|format=plainlist}} documented mutations</span><span>3 primary tiers</span><span>No obsolete weight model</span></div>
</div>


Mutations are a major part of the game increasing [[Herbs|Herb's]] Value and a requirment for quests.
<div class="hw-page-nav">[[Main Page|Main Page]] · [[Herbs|Herb Compendium]] · [[Crystals|Crystal Archive]] · [[HarvestWiki:Data editor|Data Editor]]</div>


Currently they function as a standalone system that isn't affected by anything. So any of your Universal luck or Preferred luck doesn't increase mutation chances.
== Overview ==
 
Mutations alter a herb's appearance and value. Their multiplier changes sale value, while priority controls how competing mutation effects resolve.
== Normal Mutations ==
Normal mutations are ones that are usually based on a specific attribute, they are the first of 4 mutations that can appear on a specific [[Herbs|herb]] Currently there's 9 Normal mutations, 3 age mutations and 2 Modifiers.


{| class="wikitable hw-table sortable"
Mutation weight and weight-derived chance are no longer part of the current game data or Cargo schema.
! Name
! Multiplier
! Weight
! Appears Normally
|-
| Silver
| 2x
| 100
| Yes
|-
| Golden
| 3x
| 50
| Yes
|-
| Vitality
| 1.5x
| 100
| Yes
|-
| Vampiric
| 2.5x
| 50
| Yes
|-
| Icy
| 1.5x
| 100
| Yes
|-
| Frozen
| 2.5x
| 50
| Yes
|-
| Spirit
| 2x
| 100
| Yes
|-
| Royal
| 4x
| 50
| Yes
|-
| Imperial
| 6x
| 25
| Yes
|}
== Age Mutations ==
Age mutations can appear along with normal mutations and they multiplicatively increase the value of a herb. This is the second layer of mutations that appears on herbs.  


{| class="wikitable hw-table sortable"
== Mutation Index ==
! Name
<div class="hw-mutation-catalog">
! Multiplier
{{#cargo_query:
! Weight
tables=Mutations
! Appears Normally
|fields=_pageName=Mutation,Type,Multiplier=Multiplier,Priority=Priority,ColorSource=Color Source
|-
|order by=OrderIndex
| Century
|format=table
| 1.5x
|class=wikitable hw-table sortable
| 100
}}
| Yes
</div>
|-
| Millenium
| 2x
| 50
| Yes
|-
| Eon
| 3x
| 25
| Yes
|}


== Modifiers ==
== Separate profiles ==
Age mutations and independent modifiers that are documented outside the supplied mutation table retain their standalone profile pages.


Modifiers are the third and last mutation type, There's only 2 of them as of right now. They can be stacked with the other mutation types to get a herb with at most 4 mutations as of right now.
[[Category:Mutations]]


{| class="wikitable hw-table sortable"
== Change History ==
! Name
{{Change History|0.01.0|0.01}}
! Multiplier
! Weight
! Appears Normally
|-
| Soveregin
| 2x
| 100
| Yes
|-
| Supreme
| 2x
| 100
| Yes
|}

Latest revision as of 22:18, 13 September 2026

ALTERATION ARCHIVE · MUTATION INDEX
Mutations
A centralized archive of mutation tiers, value multipliers, display colors, and resolution priority.
27 documented mutations3 primary tiersNo obsolete weight model

Overview

Mutations alter a herb's appearance and value. Their multiplier changes sale value, while priority controls how competing mutation effects resolve.

Mutation weight and weight-derived chance are no longer part of the current game data or Cargo schema.

Mutation Index

Mutation Type Multiplier Priority Color Source
Cat Easter Egg 1.01 10 RGB(241, 186, 24)
Silver Tier 1 2.0 1 RGB(238, 241, 241)
Golden Tier 1 3.0 1 RGB(244, 208, 91)
Vitality Tier 1 1.5 1 RGB(233, 104, 105)
Vampiric Tier 1 2.5 1 RGB(222, 0, 43)
Icy Tier 1 1.5 1 RGB(158, 231, 216)
Frozen Tier 1 2.5 1 RGB(110, 232, 255)
Spirit Tier 1 2.0 1 RGB(255, 171, 246)
Royal Tier 2 4.0 2 RGB(255, 236, 49)
Imperial Tier 2 6.0 3 RGB(182, 0, 255)
Corrupted Tier 2 0.5 10 RGB(228, 58, 108)
Reborn Tier 2 4.0 20 RGB(255, 214, 101)
Demonic Tier 2 4.0 20 RGB(250, 70, 58)
Lunar Tier 2 4.0 2 Game asset: Lunar
Solar Tier 2 4.0 2 Game asset: Solar
Immortal Tier 2 3.0 2 RGB(217, 94, 255)
Runic Tier 2 4.0 2 RGB(248, 223, 75)
Prismatic Tier 3 6.0 4 RGB(35, 234, 175)
Divine Tier 3 7.0 4 RGB(244, 248, 214)
Celestial Tier 3 8.0 4 RGB(255, 255, 17)
Aquatic Tier 3 5.0 4 RGB(52, 176, 255)
Yin Tier 3 6.0 3 Game asset: Yin
Yang Tier 3 6.0 3 Game asset: Yang
Fated Tier 3 7.0 3 RGB(242, 50, 0)
Judgement Tier 3 6.0 3 RGB(247, 71, 58)
Azure Tier 3 4.0 2 RGB(85, 232, 247)
Scourge Tier 3 5.0 2 RGB(158, 5, 43)

Separate profiles

Age mutations and independent modifiers that are documented outside the supplied mutation table retain their standalone profile pages.

Change History


Version 0.01.0

Version 0.01.0

  • Page created.